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Isaiah Moore
Isaiah Moore

Dead Rising [WII][PAL][MULTI5] 17



Rogue's colleagues are installed into three pieces of equipment: Helm is in Rogue's helmet and is used to hack doors or enemy computer systems and create distractions via holographic decoys; Gunnar is in Rogue's rifle and provides some targeting assistance as well as the ability to act as a sentry by putting the rifle on a tripod; and Bagman is in Rogue's backpack, and manufactures extra ammunition and new weapon mounts for his rifle from material scavenged from dead enemy troops and found on the battlefield.




Dead Rising [WII][PAL][MULTI5] 17



The basic controls work well: the pointer controls the gun and - in an improvement over Resident Evil 4's controls - the camera, with a user-configurable dead zone and vertical and horizontal sensitivity settings. Twisting the Remote in sniper mode controls the zoom which steps through a few levels of magnification nicely once you get used to it. The B button fires; the A button is used for contextual actions or diving for cover when moving, and C is used to crouch (this can be set as a toggle if desired) for avoiding fire and sneaking up on the enemy who can then be dispatched with a click of the A button. The + and - buttons bring up menus for viewing an area map and manufacturing ammo and equipment with Bagman, or making use of your other colleagues' abilities to act as sentry and distraction. The D-pad enables switching your equipped gun mounts and grenades as well as toggling sniper mode and using medical packs to restore health.


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